Sunday, 13 May 2012

Last group update

here is animation I tried doing 



So we tried me and kristi to rig the boy in maya so we can animate faster the last shot since we know maya and here is the problem we faced.





Thursday, 10 May 2012

Group update again

this is the image I referenced for my dragon walk cycle 

I also watch videos on youtube
http://www.youtube.com/watch?v=xAJlcQPoKv4
this is among the ones that I used

through out the process I had little problems in texturing when I switched from using maya to using soft image so I had to texture again

Rigging was fun to learn because I had to carefully calculate how everything would work
while adding the bone lynn helped in soft image and we referenced a dog bone structure as the structure for the dragon
Bone for dog

I have to say now that it is coming to the end I am pleased because I have learned a lot about the 3d process through out and that was my main goal in that project. 

Saturday, 7 April 2012

Group Project update 2






This is the last thing I showed when we presented in class. The class gave feed back about the design and all. 

So I took them into consideration and modeled the dragon again for the millionth time and here is what it looks like now. 







Saturday, 3 March 2012

Group Project update

So I had to model the dragon 2 times again since I showed it in class. Sometimes its easier to fix the problems by starting again. I have to say I have learned more doing it than I have before about the 3D process. Bellow is the dragon so far. Here is the dragon from all angels.